Starfield

Charming dullness
I myself have not yet been able to set foot in this universe, but after the mixed reviews and due to my huge pile of shame, I have no ambitions to do so in the near future. I'm not put off by it, but I'm not really hyped either. Maybe at some point, like with Cyberpunk 2077, which I haven't played yet either - which I hope to change soon.
A huge role-playing game in an even larger game world naturally requires a sufficiently extensive musical accompaniment. Inon Zur, who has been providing Bethesda games with his compositions since Fallout 3 , took on this colossal task. And this is exactly how the Starfield score sounds: like Starfield-Score: wie Fallout in space. Of course, this is somewhat exaggerated and unfairly abbreviated, but fragments that are reminiscent of Zur's work for Fallout 4 or Fallout 76 do in fact crop up again and again in the 80-track OST. With his drawn-out strings, wind instruments and occasional vocals, the Israeli-American strikes a similar chord, creating a feeling of both vastness and abandonment in the same way.
Unlike in the post-apocalypse, the positive tones and hope predominate in Starfield . The emptiness of space is not oppressive and frightening, or full of danger as in the Fallout-games. Although these also exist, they only play a minor role. No, instead it invites us to explore and takes us on a journey.The score is almost meditative for long stretches and is the direct counterpart to a thoroughly styled Mass Effect, in which almost every moment is choreographed. Not least due to the different game concepts, free space is the dominant motif here, which the music in turn generates with a lack of motifs.
On the one hand, this leads to the deceleration I have already described above, to this peaceful flow - but on the other hand, it is also somewhat ... boring. Which doesn't have to be a bad thing in an age in which a concept like boredom seems to have been forgotten as a result of permanent barrage of stimuli. For me, who feels like I'm looking for the next kick every second, listening to the score was an almost cathartic experience.
There is no rollercoaster of emotions here, no leap from highlight to highlight. The score of Starfield flows along at a leisurely pace, only occasionally interrupted by individual pieces or moments within the tracks that make us sit up and take notice. With a running time of 5.5 hours, it takes its time. Time to take a deep breath, time to look into the distance. So this album is not for a quick snack, but rather a long, drawn-out chill-out session with dessert and kicked-up legs - a quality that cannot be measured on my rating scale. But anyone looking forward to a feast of unique and rousing melodies à la The Elder Scrolls or Dragon Age will be disappointed when they close the airlock.
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Original Soundtrack
One Comment
MooInSpace
Muhne Wenigkeit musst erst einmal die Macht der Suchmaschinen nutzen, um rauszufinden, was kathartisch bedeutet. Ist also das Ununterbrochene Hören eine Sühnung, Reinigung von den Höhepunkt verwöhnten Ohren? ist es die Befreiung von einem seelischen/psychischen Konflikt durch das Ausleben einer Emotion der … Langeweile?
Ist Starfields Track also am Ende vielleicht kein Score, sondern eine Therapiesitzung?
Tiefsinnigkeit oh Tiefsinnigkeit, find ich dich immer auf dieser Seit.