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The Secret of Monkey Island
Having already ventured into the realm of point-and-click adventure games with my review of Indiana Jones and the Fate of Atlantis, I am now fully entering the puzzle-filled realm with The Secret of Monkey Island. With its clever gameplay and self-deprecating humor, the first entry in the Monkey Island series delighted countless gamers back in 1990 - except me. Haven't played it, you know the routine by now.
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Indiana Jones and the Fate of Atlantis
Wer hat Lust auf eine kleine Reise in die Vergangenheit? Um genauer zu sein, ins ferne Jahr 1992 – mein Geburtsjahr. Im Juni und damit einen Monat, bevor ich das Licht der Welt erblicken sollte, veröffentlichte LucasArts damals eines ihrer letzten großen Point-and-Click-Adventures: Indiana Jones and the Fate of Atlantis. Mit der bekannten Indie-Marke im Rücken und einiges an Genreerfahrung durch Klassiker wie den ersten beiden Monkey Island-Teilen, stand dem Erfolg eigentlich nichts im Wege.
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The Dark Eye: Chains of Satinav
The advantage of having no expectations is well known: You are never disappointed. As usual, I approached the score for Das Schwarze Auge: Satinavs Ketten with this mantra in mind. A point-and-click adventure game from 2012, developed by the German studio Daedelic, which recently failed with Gollum and - unsurprisingly - set in the pen-and-paper world of The Dark Eye (DSA for short). A quick listen and ... I like it!