Neverwinter Nights

Surprisingly unsurprising

Four and a half years ago, I wrote my 22nd of a total of 334 reviews on this site - including add-ons - with Neverwinter Nights 2. A lot has happened since then. Back then, I noted that if I were asked to recommend a good, classic role-playing game, I would probably suggest Neverwinter Nights 2. Good game, no doubt - but nowadays the choice would probably be Baldur’s Gate 3, the genre's prime example of fun pen & paper on PC, released in 2023.

Nevertheless, my fingers are tingling a little to take another look at the Neverwinter- series; after all, I started role-playing a good three years ago with The Dark Eye, moved on to Cthulhu, Star Wars and finally ended up with Dungeons & Dragons. And last but not least, Baldur’s Gate 3, mentioned above, has deepened my knowledge. Unlike back then, I now understand the concept of spell slots, short and long rests and rituals. Because when I was playing Neverwinter Nights 2 at the time, hearing about saving throws and the lack of a mana bar was ultimately confusing for me - you never stop learning.

The score

Another thing that surprised me when I was writing the review at the time was that the score was composed by Dave Fraser and Neil Goldberg. Years earlier, I had probably made a mistake when curating the OST and was firmly convinced that the music was composed by Jeremy Soule. In fact, he was only responsible for the predecessor Neverwinter Nights and its second add-on, Hordes of the Underdark.

But before we get into that, let's start with the basics: The album is currently available to purchase as part of the 2018 Enhanced Edition and contains a total of 86 tracks, including those from the two add-ons Shadows of Undrentide (engl. Shadows of Undrentide) und das oben erwähnte Hordes of the Underdark. Um meinem Ordnungswahn nachzukommen, habe ich die Alben aufgeteilt, weshalb das Hauptspiel nur auf eine Zahl von 66 Stücken kommt, inklusive der drei Bonus-Themes Kingmaker Theme [Bonus]Jeremy Soule3, Shadow Guard Theme [Bonus]Jeremy Soule4 and Witch’s Wake Theme [Bonus]Jeremy Soule4. Nun aber zum Komponisten.

https://www.gamereactor.de/media/77/neverwinternights_2277773b.jpg

Most people will probably celebrate Soule for his outstanding creations in the Elder Scrolls-series, others will rub against the accusations of sexual assault against him. You can read my take on this in the About Cancel Culture . As someone familiar with Soule's previous work for the first Harry Potter-games and Star Wars: Knights of the Old Republic , I recognize much of what I've heard in those games in this form album.

For example Prison FightJeremy Soule4 follows a similar instrumentalization to Battle at Davik’s EstateJeremy SouleStar Wars: Knights of the Old Republic4 from Kotor, which in turn sounds a little like DracoJeremy SouleHarry Potter and the Chamber of Secrets: The Video Game5 from Harry Potter and the Chamber of Secrets . Or Snake Cult EstateJeremy Soule3, which drifts towards a mixture of Stealth SearchJeremy SouleHarry Potter and the Chamber of Secrets: The Video Game4 and The Jedi AcademyJeremy SouleStar Wars: Knights of the Old Republic5 driftet. Aarin GendJeremy Soule4 or Source Stone BattleJeremy Soule4 brechen dann dankenswerterweise etwas aus dem Trott aus und erinnern eher an das spätere Morrowind.

Regardless of this, the score moves through a range of different emotions, sometimes thoughtful as in CharwoodJeremy Soule3, then peaceful again (Temple of TyrJeremy Soule3, Castle NeverJeremy Soule4), heroic (Siege of Fort IlkardJeremy Soule4) and action-packed (Solomon’s AmbushJeremy Soule4). However, there is no leitmotif. There is also hardly any experimentation. Nevertheless, because of its uniformity, the score has an undeniable stringency, which on the one hand makes it seem pleasantly cohesive, but on the other hand leaves us shrugging our shoulders due to the lack of acoustic highlights.

Screenshot #3

Even little nuggets like the playful Cutlass InnJeremy Soule4 , whose guitar brings a bit of variety to the ever-changing thundering of the score, can't change that. Or the bouncing in Wink and Tickle BordelloJeremy Soule4. In fact, I only give it top marks once, and that's for Klauth’s DemiseJeremy Soule5. This comes across as a rather generic classic battle track, but the in-your-face pathos works.

To sum up: Even though Soule's work began in the late 90s and the score for Neverwinter Nights is the 32nd entry in his impressive videography, the music here still feels a little too formulaic. Every artist has his or her own style, of course, but the elements such as distant drums that build suspense with dark winds and strings are something I've heard better before - whether because of more moving melodies or nostalgic romanticization, I can't say. To me, hardly anything about Neverwinter Nights stands out from the crowd.

01
Startup Screen
Jeremy Soule
3 00:32
02
Prelude [Intro Movie]
Jeremy Soule
4 02:07
03
Neverwinter Nights
Jeremy Soule
3 02:29
04
City of Neverwinter
Jeremy Soule
3 02:04
05
Aribeth de Tylmarande
Jeremy Soule
3 00:38
06
Academy Attacked [Movie 1]
Jeremy Soule
3 01:02
07
The City Core
Jeremy Soule
4 01:46
08
Peninsula District
Jeremy Soule
3 01:40
09
Prison Fight
Jeremy Soule
4 01:28
10
Lair of the Devourer
Jeremy Soule
3 01:42
11
Beggar's Nest
Jeremy Soule
3 01:35
12
Snake Cult Estate
Jeremy Soule
3 01:53
13
The Great Graveyard
Jeremy Soule
3 02:00
14
Warrens of the Damned
Jeremy Soule
3 01:36
15
Street Encounter
Jeremy Soule
3 01:31
16
Shining Serpent Tavern
Jeremy Soule
4 01:38
17
No Man's Land
Jeremy Soule
4 01:46
18
Blacklake District
Jeremy Soule
4 01:33
19
Rich House
Jeremy Soule
3 01:11
20
Never's Tomb
Jeremy Soule
4 01:29
21
Silver Sails Company
Jeremy Soule
4 01:31
22
Seedy Tavern
Jeremy Soule
4 01:51
23
City Market
Jeremy Soule
3 01:10
24
The Store
Jeremy Soule
3 01:07
25
Temple of Tyr
Jeremy Soule
3 01:09
26
Resurrection
Jeremy Soule
3 01:05
27
Castle Never
Jeremy Soule
4 01:12
28
False Helm's Hold
Jeremy Soule
3 01:07
29
Northern Expedition [Movie 2]
Jeremy Soule
2 01:17
30
Aarin Gend
Jeremy Soule
4 00:38
31
Charwood
Jeremy Soule
3 01:39
32
Castle Jhareg
Jeremy Soule
3 01:40
33
Port Llast Mines
Jeremy Soule
2 01:21
34
Creator Ruins
Jeremy Soule
1 01:09
35
Farmlands
Jeremy Soule
2 01:16
36
Druid Challenge Circle
Jeremy Soule
3 01:31
37
Neverwinter Wood
Jeremy Soule
3 01:37
38
Heart of the Forest
Jeremy Soule
3 02:02
39
North Road
Jeremy Soule
3 01:31
40
Solomon's Ambush
Jeremy Soule
4 01:41
41
Luskan Docks
Jeremy Soule
3 01:36
42
High Captains' War
Jeremy Soule
3 01:24
43
Cutlass Inn
Jeremy Soule
4 01:38
44
Wink and Tickle Bordello
Jeremy Soule
4 01:24
45
Sewers Beneath Luskan
Jeremy Soule
3 01:34
46
Ruins of Illusk
Jeremy Soule
2 01:58
47
Morag's Appearance
Jeremy Soule
2 00:39
48
Dark Aribeth
Jeremy Soule
2 00:32
49
Enemy Revealed [Movie 3]
Jeremy Soule
2 01:19
50
Beorunna's Well
Jeremy Soule
3 01:45
51
Homesteads
Jeremy Soule
3 01:40
52
Siege of Fort Ilkard
Jeremy Soule
4 01:31
53
Elk Tribe Keep
Jeremy Soule
3 01:39
54
Klauth's Demise
Jeremy Soule
5 01:36
55
Neverwinter Besieged
Jeremy Soule
3 01:08
56
War Zone
Jeremy Soule
4 01:40
57
Wizard's Chantry
Jeremy Soule
1 01:35
58
Battle Aribeth
Jeremy Soule
3 01:34
59
Maugrim Korothir
Jeremy Soule
2 00:38
60
Lizardfolk Sanctuary
Jeremy Soule
4 01:46
61
Source Stone Battle
Jeremy Soule
4 01:34
62
Neverwinter Saved [Movie 4]
Jeremy Soule
4 01:21
63
Coda
Jeremy Soule
2 00:07
64
Kingmaker Theme [Bonus]
Jeremy Soule
3 02:40
65
Shadow Guard Theme [Bonus]
Jeremy Soule
4 02:23
66
Witch's Wake Theme [Bonus]
Jeremy Soule
4 01:46

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