IL-2 Sturmovik: Birds of Prey
Mediocrity from above
IL-2 Sturmovik: Birds of Prey sounds half like a stroke, but it's actually a long-running video game series about the eponymous fighter planes. At this point, I'll quote briefly from my favorite source, Wikipedia:
The Ilyushin Il-2 (Russian: Илью́шин Ил-2) is a ground-attack plane that was produced by the Soviet Union in large numbers during the Second World War. The word shturmovík (Cyrillic: штурмовик), the generic Russian term for a ground-attack aircraft, became a synecdoche for the Il-2 in English sources, where it is commonly rendered Shturmovik, Stormovik and Sturmovik.
Wikipedia
Now that everybody is on the same page, I think it's pretty clear what the game is about: it's an aerial combat simulation. That's all I really want to say, because I didn't play the game, I just listened to the soundtrack, which was composed by one of my favorites, Jeremy Soule.
The score
His experience with the universally popular world war setting from games such as Company of Heroes or Order of War or Birds of Prey also comes to bear in Birds of Prey. The listener is therefore offered the familiar range of marching music (Birds of Prey MarchJeremy Soule), military epics (Chariots of EndearmentJeremy Soule) and heroic brass (The EngagementJeremy Soule), which of course includes the obligatory calm-before-the-storm track Rain GhostsJeremy Soule . To break up the action frenzy a little, there is even a violin concerto reminiscent of The Great Death MistressJeremy Soule sogar ein an Supreme Commander in "The Great Death Mistress", which sounds quite nice. Unfortunately, as far as I'm concerned, there's nothing in the score that really sticks in your head the first time you hear it. For fans of the genre, there is more of the familiar.





