Dragon Age: Origins – Awakening
Tired awakening
With Awakening, it went back to the world of Dragon Age a year after the main game's release. The add-on (yes, they still existed back then) picks up right after the events of Origins and once again allows us to assemble a party of Grey Wardens to fight against the evil in the world. So, in terms of content, everything remains the same, but musically, composer Inon Zur is exploring new paths.
The score
While Dragon Age: Origins ' score is generally very dark and melancholic, the main theme for Awakening immediately introduces more positive notes. The threat seems to be lifted, and the healing process can begin. This sounds much more like the typical high-fantasy tropes and doesn't quite fit for me.
The rest of the gamerip also differs significantly from the main game and unfortunately never reaches its level. While Vigil’s KeepInon Zur, Vigil’s Keep CombatInon Zur and VarelInon Zur could still be from Origins OST stammen könnten, ist LairInon Zur Grusel und Horror Marke Dead Space. Here, the violins scratch uncomfortably over the imaginary board, keeping us in suspense.
The MotherInon Zur and The ArchitectInon Zur , on the other hand, are more melodramatic and reminiscent of the grand encounters in a game like Dark Souls. Unfortunately, these tracks are not particularly gripping, even though one should appreciate Zur's departure from the soundscape of a vast world to a smaller, more confined space.





