Borderlands 2: Commander Lilith and the Fight for Sanctuary
Borderlands 2:
Commander Lilith and the Fight for Sanctuary
17.10.2019
Grift-Off
And finally, the last DLC, which I can safely say I haven't played. After all, it was only released in 2019, a whole five years after the last content update and seven after the main game, intended to serve as a bridge between Part 2 and Part 3. But since I'm currently playing Borderlands 3 and Sanctuary, the flying city from Borderlands 2, is apparently now a spaceship, I assume that this detail is explained in Commander Lilith and the Fight for Sanctuary , among other things.
So let's finally get to the soundtrack, which with 16 tracks is about as extensive as all the Headhunter Packs combined. Thematically, it picks up where the main game left off. This means that we are treated to a mixture somewhere between guitar playing in a high noon mood and end-time drumming. The basses in the Combat-tracks are once again banging away, this time with a slightly different spin thanks to individual accents such as the use of violins or spacey synths. It's not really exciting, but it shows that the series and composers have developed (somewhat) further.
Nostalgia warning
The rating of the individual tracks is purely subjective and clearly colored by my own experience with the game. You can find out more in the article About Nostalgia.





