Amnesia: The Bunker

Cover

Amnesia: The Bunker

Composer: Mikko Tarmia

3,0 / 5
29. July 2023

Blunt buggle

The Amnesia-series saw the light of day 13 years ago with The Dark Descent ... or rather the darkness. Because in the horror-survival games from Frictional Games, who had previously made the Penumbra-series, light management is the core aspect of the gameplay. If our protagonist is in the dark for too long, it eats away at his psyche. And we as players don't like the darkness either, as it means we can't evade the various monsters.

The first installment was already too scary for me back then, but at least my brother was able to finish the game. That's why I'm relying on his words here when I say that the first title was pretty good. What the whole thing looks like ten years later with Amnesia: The Bunker on the other hand, I will probably never know. Even if I would feel capable at over 30 by now for checking it out - no. Simply no.

The score

One task that I feel up to in a brightly lit study surrounded by a farting guard dog, however, is evaluating the soundtrack. As with all the other spin-offs (with the exception of A Machine for Pigs), it was composed by Mikko Tarmia and consists of twelve tracks. As is typical of horror games and series, the score is split into two parts: spooky ambient pieces on one side and exciting action pieces on the other.

So klingen Officer HubMikko Tarmia2, Soldier QuartersMikko Tarmia2 and ArsenalMikko Tarmia2 düster bedrohlich, die Stücke Menu ThemeMikko Tarmia3, Inside the BunkerMikko Tarmia2 or Officer Hub Safe ThemeMikko Tarmia3 wirken indes neutraler. Dem gegenüber stehen mit HuntedMikko Tarmia3 and ShotgunnerMikko Tarmia3 die oben erwähnten Actionstücke. Und mit Filthy Little RatsMikko Tarmia4 wurde ein stereotyper Horrortrack mit Nackenhaaraufricht-Garantie erdacht. Der Abschluss, End CreditsMikko Tarmia4, ist dagegen traurig, melancholisch und sticht besonders durch den Einsatz des Klaviers heraus.

However, nothing in here really inspires. While the first Amnesia still had some aristocratic flair due to the manor house setting towards the middle of the 19th century, we only encounter this briefly in Souvenirs Du PasséMikko Tarmia4. Apart from that, the bunker brings a modern sobriety and reduction to the acoustics. This may work well in connection with the game, but detached from it, the OST drifts off into the interchangeable. A motif is missing, and there is hardly any recognizability. Instead, tracks like ComradesMikko Tarmia4 could also appear in the scores of The Dark Pictures Anthology or Telltale's The Walking Dead .

01
Menu Theme
Mikko Tarmia
3 01:40
02
Inside the Bunker
Mikko Tarmia
2 03:47
03
Officer Hub
Mikko Tarmia
2 04:07
04
Filthy Little Rats
Mikko Tarmia
4 01:43
05
Officer Hub Safe Theme
Mikko Tarmia
3 03:24
06
Hunted
Mikko Tarmia
3 02:01
07
Soldier Quarters
Mikko Tarmia
2 04:22
08
Comrades
Mikko Tarmia
4 03:40
09
Arsenal
Mikko Tarmia
2 04:07
10
Shotgunner
Mikko Tarmia
3 01:55
11
Souvenirs Du Passé
Mikko Tarmia
4 01:49
12
End Credits
Mikko Tarmia
4 02:40

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