The Darkness
Hope meets horror
That's probably all you need to know about the story of this niche title, which was released exclusively for the Xbox 360 and PlayStation 3 at the time. As a poor PC gamer, I was only able to play the sequel from 2012, so I can only report on that. In terms of gameplay, The Darkness II was an okay shooter with occasional puzzle passages in which we turned off light sources or explored ventilation shafts using tentacle controls. Despite its cliffhanger, the series came to a premature end with the second installment, which was perhaps also due to the fact that both games (as was usual for the time) were only released in cut form in Germany due to their high level of violence.
In this respect, I'm not wearing nostalgia goggles when writing this text, although the premise of The Darkness-series appeals to something in me that I've already described in detail in my Overlordreview: the opportunity to be really 'evil'. After all, that's what video games as a medium are for; to do things that are better left undone in real life. A quick note on this: I don't want to legitimize scumbag games / amok simulators like Hatred here, because they have about as much to do with fun as Call of Duty has to do with authentic war simulation. But games can shock - just like art ... if it's done well.
Enough of that, let's talk briefly about the soundtrack. 'Short' is a bit of a euphemism in this context. In the absence of an original soundtrack, I picked out a five-hour gamerip that comes with 58 tracks. Why am I doing this to myself? Because Gustaf Grefberg, a very capable composer, was at work! At this point, I would like to include another quote in this text. This time, however, it is not from a philosopher, but from a forum user on neogaf.com. His thread is, in my oppinion very fittingly titled “The Darkness: Before Mick Gordon and Doom there was Gustaf Grefberg”. Doom there was Gustaf Grefberg.“
If both names don't ring a bell, don't worry, both composers serve rather 'niche' games with at most half a foot in the mainstream. But while the new Doom-games in particular have a certain degree of notoriety due to their historical legacy, Grefberg's games have rarely been in the spotlight ... or at least not because of their music. The scores for Brothers: A Tale of Two Sons, Wolfenstein: The New Order or It Takes Two are not bad at all. And I have already praised the Swedish composer's soundtrack for the mediocre Enclave on this website.
What the user FF:Enhanced_Reality actually wants to say with his title, however, is that in the past, it was rather Grefberg who was known for his hard rock / metal sounds in the video game sector, before Mick Gordon's electric guitar orgasm halved the life expectancy of many domestic speaker systems in 2016. In the case of The Darkness the composer mixes his fantasy footprint with uncompromising rock rage.
In order to achieve this mixture, Grefberg establishes a main theme (The Darkness Theme (Menu Theme 1)) that runs through the entire score and sets exactly the right tone: it is dark, melancholic and, through the use of wind chimes and vocals, contrasted by low wind instruments, is somewhat reminiscent of the horror films of the past. This effect is further emphasized when the motif suddenly moves to epochal heights, reinforced by drums and wind instruments, taking on almost Dracula-esque traits (Embrace the Darkness, The Otherworld 2 (Menu Theme 5)).
But this is not what is meant when comparisons are drawn with Gordon's work. Away from the fantasy references that lend the theme of possessive darkness, of manifested evil, its tactile quality, Grefberg proves his taste for action. As with his work for The Chronicles of Riddick: Escape from Butcher Bay, the composer shows time and again that his heart also seems to beat for headbanging:
By contrast, tracks such as The Night of My 21st Birthday (Intro) or Angelus [Unused] are fast, dramatic, breathless. They literally drive us forward; Embrace the Darkness on the other hand, is a rock overture for the epic. In general, it is the Combat Suites (New York, Grinders Lane, Turkish Baths, Deval’s, Gun Hill Combat Suite) that cannot deny their genre origins. The crowning highlight of the metal orgy, however, is the twelve-minute Final Showdown (Paulie’s Mansion), which really gets the adrenaline pumping.
As is usual for a gamerip, the tracks are divided up differently and some of them are very long (up to 20 minutes!), which is why it is quite difficult to pinpoint the notable passages or categorize certain moods. Take Save Chen, for example: due to its simplicity, this initially seems to have been taken from Disciples: Sacred Lands but later turns the amplifier up to the max. It doesn't help that the soundtrack also offers calmer sounds alongside the testosterone boosters.
The Subway Themes with their thoughtful combination of violin and harp seem antithetical to the vibe of the rest of the score, while Jenny’s Apartment, St Mary’s Orphanage, Jenny’s Theme (Menu Theme 4) and Ending (Saying Goodbye) seem almost kitschy with their soulful piano and string combination. The tracks Chinatown, German Bunker and Assault on Bunker meanwhile, delve into the musical stereotype box. In contrast to Doom there is not only constant action here, but also variety.
And that would be the end of it if it weren't for the licensed songs. They appear in the gamerip shortly before the end in the form of the hip-hop ghetto beats Ain’t No Thang, I Like It, It’s the SBG Vibe, Old Skool and ST Got It Going on as well as the rocking Credits all of which are uncredited due to a lack of information. In addition, there is also a Licensed Soundtrack, which, according to the fanwikis gamicus.fandom.com and vgost.fandom.com consists of 29 tracks by various bands.
Songwriters such as The 21st Impact, Down and Away and Man Machine Industry take the lead here, which fits in wonderfully with the uncomplicated vendetta of the game. Fans of incomprehensible yelling and gorgeous hair will certainly enjoy songs like Once Bitten, Twice Shy (Blinded Colony), Die Toten Core (F.K.Ü.) or Cruci-Fiction in Space (Marilyn Manson), but I'm more into the more 'moderate' representatives like Open Casket [Edit] (Closer), Pure and White (Joy Serene) and Going Down (Sparzanza).
The Darkness
No. | Title | Artist(s) | Ratings |
---|---|---|---|
01 | XMB Theme | Gustaf Grefberg | |
02 | The Darkness Defuct Webpage Theme | Gustaf Grefberg | |
03 | The Darkness Theme (Menu Theme 1) | Gustaf Grefberg | |
04 | The Night of My 21st Birthday (Intro) | Gustaf Grefberg | |
05 | Graves End Construction Site | Gustaf Grefberg | |
06 | New York Combat Suite 1 | Gustaf Grefberg | |
07 | Paulie's Gift | Gustaf Grefberg | |
08 | Embrace the Darkness | Gustaf Grefberg | |
09 | Subway Theme 1 | Gustaf Grefberg | |
10 | Jenny's Apartment | Gustaf Grefberg | |
11 | Save Chen | Gustaf Grefberg | |
12 | Butcher Joyce (Menu Theme 2) | Gustaf Grefberg | |
13 | New York Combat Suite 2 | Gustaf Grefberg | |
14 | Grinders Lane | Gustaf Grefberg | |
15 | Grinders Lane Combat Suite | Gustaf Grefberg | |
16 | Subway Theme 2 | Gustaf Grefberg | |
17 | St Mary's Orphanage | Gustaf Grefberg | |
18 | Jenny's Death | Gustaf Grefberg | |
19 | The Otherworld (Menu Theme 3) | Gustaf Grefberg | |
20 | No Man's Land Combat Suite | Gustaf Grefberg | |
21 | Suicide Corner | Gustaf Grefberg | |
22 | The Village | Gustaf Grefberg | |
23 | Anthony Estacado | Gustaf Grefberg | |
24 | Ressurection | Gustaf Grefberg | |
25 | Your Day, Your Time | Gustaf Grefberg | |
26 | Trinity Cemetery | Gustaf Grefberg | |
27 | Jenny's Theme (Menu Theme 4) | Gustaf Grefberg | |
28 | Aunt Sarah | Gustaf Grefberg | |
29 | Turkish Baths Combat Suite | Gustaf Grefberg | |
30 | City Hall | Gustaf Grefberg | |
31 | Deval's Combat Suite | Gustaf Grefberg | |
32 | Chinatown | Gustaf Grefberg | |
33 | Turkish Baths | Gustaf Grefberg | |
34 | Trinity Church | Gustaf Grefberg | |
35 | Trinity Church Combat Suite | Gustaf Grefberg | |
36 | Worthless Host | Gustaf Grefberg | |
37 | German Bunker Combat Suite | Gustaf Grefberg | |
38 | Anthony's Anthem | Gustaf Grefberg | |
39 | Assault on Bunker | Gustaf Grefberg | |
40 | Schlogg Boss Theme | Gustaf Grefberg | |
41 | Anthony's Death | Gustaf Grefberg | |
42 | The Castle (Destiny) | Gustaf Grefberg | |
43 | The Heart of the Darkness Combat Suite | Gustaf Grefberg | |
44 | The Otherworld 2 (Menu Theme 5) | Gustaf Grefberg | |
45 | Ain't No Thang | Gustaf Grefberg | |
46 | I Like It | Gustaf Grefberg | |
47 | It's the SBG Vibe | Gustaf Grefberg | |
48 | Old Skool | Gustaf Grefberg | |
49 | ST Got It Going on | Gustaf Grefberg | |
50 | Lower East Side | Gustaf Grefberg | |
51 | Gun Hill Combat Suite | Gustaf Grefberg | |
52 | The Island | Gustaf Grefberg | |
53 | Angelus [Unused] | Gustaf Grefberg | |
54 | Final Showdown (Paulie's Mansion) | Gustaf Grefberg | |
55 | Goodbye Uncle Paulie | Gustaf Grefberg | |
56 | Ending (Saying Goodbye) | Gustaf Grefberg | |
57 | Credits | Gustaf Grefberg | |
58 | Light in the Darkness (Menu Theme 6) | Gustaf Grefberg |
The Darkness [Licensed Songs]
No. | Title | Artist(s) | Ratings |
---|---|---|---|
01 | Try | The 21st Impact | |
02 | 7 Days | Acid House Kings | |
03 | Say Yes If You Love Me | Acid House Kings | |
04 | Once Bitten, Twice Shy | Blinded Colony | |
05 | Riverbank | Pelle Carlberg | |
06 | Open Casket [Edit] | Closer | |
07 | Grind and Rewind | Defleshed | |
08 | Black & White | Down and Away | |
09 | Shoot It in | The Duskfall | |
10 | Zon | dyF1.6 | |
11 | A Nice Day | El Caco | |
12 | Substitute | El Caco | |
13 | Die Toten Core | F.K.Ü. | |
14 | Forever Train | Frame | |
15 | I, Deviant | Insense | |
16 | Pure and White | Joy Serene | |
17 | Lucky Star | The Legends | |
18 | Last Injection | M.A.N. | |
19 | The Hunt | Man Machine Industry | |
20 | To Hell and Back | Man Machine Industry | |
21 | Cruci-Fiction in Space | Marilyn Manson | |
22 | Later That Night | Path of No Return | |
23 | Empty Threats | Searing I | |
24 | Die 5 Times Times 5 | South Ambulance | |
25 | Going Down | Sparzanza | |
26 | It Won't Stop Bleeding | Stained Red | |
27 | Captain Midnight | Tomahawk | |
28 | Rendered in Vain | Zonaria | |
29 | Summer's End | Elmer Bernstein |