MaybeMusic

Prey [2006]

Year: 2006
Type: Original Soundtrack (OST) / Radio
Composer(s): Jeremy Soule; Julian Soule
Number of tracks: 30 / 15


Prey-teritum

It's kind of funny: there's a game that is celebrated by the gaming press and showered with ratings in the upper 80s. The only point of criticism is apparently the multiplayer, but as it's a single-player shooter with a story, that's something you can probably get over. Nevertheless, the official successor was discontinued and a game with the same name was released that had nothing to do with the original game concept.

We are of course talking about Prey, which was released in 2006 and tells the story of Native American Tommy, who is abducted by aliens and has to shoot his way back to Earth through their spaceship. He not only has various guns at his disposal to master the shooter and puzzle passages, but also the spirit powers of his ancestors. A wacky mixture that, despite its commercial success, never achieved the popularity it deserved. I myself have never played this gem thanks to age restrictions and with 18 years under the belt (the game, not me), I reckon that like so many games from back then, it has probably lost its magic.

Of course, that's no reason not to listen to the soundtrack, which comes from none other than the brother duo Jeremy and Julian Soule. The name Jeremy Soule in particular should have jumped out at readers of this site - not least because of the accusations of sexual abuse. However, his less controversial brother also appeared in combination with Inon Zur on the surprisingly good score for the barley game Star Trek: New Worlds.

As far as I know, this is the first time Soule has composed for a classic first-person shooter (not countingElder Scrolls-games). In this respect, it feels strange for me to hear his familiar keyboard of strings, brass and general bombast in the context of a sci-fi shoot-em-up. Sure, in games like Company of Heroes or Supreme Commander in particular, all kinds of lead bullets and laser blasts change sides of the battlefield, but I would have expected Soule's music in the usual fantasy corset. Well, on the other hand, the composer, who disappeared from the scene after the accusations made against him in 2019, could be heard in almost every game in the mid-2000s. And the sad thing is: rightly so!

Soule knew better than almost any other (Western) video game composer at the time how to write music that was on par with that of the big screen. He gave Knights of the Old Republic, The Elder Scrolls III: Morrowind and even comparatively childish games such as the first Harry Potter-games soundtracks that are simply worth listening to and still work just as well today, decades later.

Unsurprisingly, he also does a very good job on Prey together with his brother. However, the 30 tracks, spread over two CDs, too often evoke associations with his other scores, which is why I can hear fragments from other games in many of the songs: It starts with the strong Prey Overture, whose dramatic and almost epochal opening immediately brings back memories of mass battles from Supreme Commander and Company of Heroes. „As If Appearing from No Where…“ and Splitting the Arrow also strike this acoustic chord, although I think I can still hear a trace of Neverwinter Nights here.

This contemporary review by Mike Brennan on Soundtrack.net from October 1, 2006, gives the score a 4/5 and describes the latter track as follows:

Splitting the Arrow is the other standout cue in the score, opening with a piano statement of the main theme [Prey Overture]. Pounding action music kicks in, then explodes into a fast, but lengthier version of the love theme with strings and brass, edging toward the triumphant sound of the overture.

Mike Brannan on Splitting the Arrow

However, these stirring pieces are also contrasted by many darker, almost menacing tracks such as Aniwyah Calling or Cries in the Darkness , whose suspense almost reminds me a little of Mass Effect 3 . In the course of Back to the Ancient Land however, hopeful major sounds are crushed by doubtful dysphonies, which sounds like a typical horror/thriller score.

In general, Soule's composition was less groundbreaking in its design than in showing what music from video games is capable of (also technically). Because, and I didn't know this myself, according to Soule Brennan, he had “created his own large sample library and recorded it with an orchestra”, as he writes in his review of Dungeon Siege II . This created the orchestral feeling for which I have often celebrated the composer and which is common practice nowadays, especially for smaller creatives, in order to save the costs of a live production.

Soule's technique and methods of composition do show game producers a new way of achieving this caliber of score. […] There is over three hours of music for Prey, which is the first FPS (first-person shooter) game score to achieve the musical breadth of a large-budget film.

Mike Brennan on Soules Sampling technique

That of course explains why a lot of things sound similar to me. Same same, but different, but still the same. But if it's the same thing at a high level of quality, there's nothing to complain about, which is why I think the Prey-score is quite well done. But at the same time, I can't close my mind to the similarity to his other works, which mean more to me, and I can't ignore the controversy surrounding Jeremy Soule as a person.

So at this point I'd like to leave the conclusion to Brennan, who has significantly enhanced this review with his comments and made the following judgment, uninfluenced by 18 past years:

I am normally very hesitant to make comparisons to the likes of Williams though I did recently in reviews for Soule's Harry Potter-video game scores), but upon listening to the two-disc score, I realized that the comparison is dead on, and that Prey is up there with some of the best orchestral science fiction scoring like War of the Worlds and even parts of Star Wars . It has also been compared to Goldsmith's Capricorn One mixed with the electronic elements of Callery's 24. […]

Soules' work for Prey , even more in its production than in the audible end product. It will be interesting to see where video game scores go from here.

Mike Brennan on the Prey-score.

According to the wiki there are also a few radio tracks in the game apart from the actual OST. I wanted to mention this for the sake of completeness. Thanks for reading!


Prey [2006]

No.TitleArtist(s)Ratings
01Prey OvertureJeremy Soule; Julian Soule44/5
02Aniwyah CallingJeremy Soule; Julian Soule33/5
03Dark Harvest BeginsJeremy Soule; Julian Soule22/5
04Upside DownJeremy Soule; Julian Soule11/5
05Where in the Hell Am I??Jeremy Soule; Julian Soule22/5
06The Land of the AncientsJeremy Soule; Julian Soule22/5
07As If Appearing from No Where...Jeremy Soule; Julian Soule22/5
08Cries in the DarknessJeremy Soule; Julian Soule44/5
09Back to the Ancient LandJeremy Soule; Julian Soule44/5
10Finding the Warrior WithinJeremy Soule; Julian Soule33/5
11Breaching the SurfaceJeremy Soule; Julian Soule33/5
12Smoke and MirrorsJeremy Soule; Julian Soule33/5
13Desperate MeasuresJeremy Soule; Julian Soule33/5
14Battle at the SuperportalJeremy Soule; Julian Soule33/5
15Primal InstinctsJeremy Soule; Julian Soule33/5
16Strengthened ResolveJeremy Soule; Julian Soule44/5
17Hundreds of Your Miles Tall...Jeremy Soule; Julian Soule33/5
18Full AscensionJeremy Soule; Julian Soule33/5
19Cutting the PowerJeremy Soule; Julian Soule22/5
20Survival of the FittestJeremy Soule; Julian Soule33/5
21You're Becoming a Nuisance...Jeremy Soule; Julian Soule33/5
22Pushing Towards FateJeremy Soule; Julian Soule33/5
23Splitting the ArrowJeremy Soule; Julian Soule55/5
24Sacred Realm DesanctifiedJeremy Soule; Julian Soule44/5
25The Power of the KeepersJeremy Soule; Julian Soule33/5
26Raiding the Keeper's FortressJeremy Soule; Julian Soule44/5
27What Lies Before YouJeremy Soule; Julian Soule33/5
28Immortality or OblivionJeremy Soule; Julian Soule44/5
29Redemption and FinaleJeremy Soule; Julian Soule44/5
30Prey SuperTrailer [Bonus]Jeremy Soule; Julian Soule44/5

Prey [2006][Radio]

No.TitleArtist(s)Ratings
01Free RideThe Edgar Winter Group44/5
02BarracudaHeart44/5
03You've Got Another Thing Comin'Judas Priest44/5
04Cat Scratch FeverTed Nugent33/5
05If We Could BeRailer33/5
06Deaf GirlfriendScotch Greens33/5
07Settle UpSeven Mary Three33/5
08Human ResourcesThe Countdown44/5
09Anthem for TonightHalifax44/5
10Machine SexSheep on Drugs33/5
11Forever DeadSoil44/5
1210001110101Clutch33/5
13The Setting SunMxPx44/5
14(Don't Fear) The ReaperBlue Öyster Cult33/5
15Take Me Home (Credits)After Midnight Project44/5

Leave a Reply

Your email address will not be published. Required fields are marked *

Your rating

en_USEnglish