Left 4 Dead
Heroic horror
While we wander through the dark alleyways, we always have the feeling that the next disaster could be lurking around every corner thanks to the music. This eerily beautiful threat is particularly evident in Blood Harvest, Dead Air Death Toll and No Mercy , which present us with variations of the main theme as map themes and teach us to fear with different accents. While at the beginning we are confronted BioShock, with a sad violin or a piano intermezzo, from the halfway point onwards, driving rhythmic synth beats begin, bringing back memories of Morasky's work on the Portal-series.
In general, the score strikes a balance between minimalist scaremongering on the one hand and complete, adrenaline-fueled panic on the other. As is well known, Left 4 Dead in 2008 introduced the concept of the zombie horde, which flooded the screen with regular frequency and accompanied by various 'special' infected such as Smoker, Hunter or Boomer (which we could also play ourselves in the asymmetrical multiplayer). An orderly advance and exploration of the situation quickly turned into a naked fight for survival, in which only teamwork promised us reaching the next shelter.
This focus on the essentials made L4D a must-play for genre and co-op fans at the time, which would probably only have been half as good without Morasky's catchy composition. I could probably play any of the remaining short tracks to gamers and everyone would be able to tell me exactly when this piece sounds: For example, when the colossal tank breaks through the next wall Tank!, rings out (unsurprisingly), its massive percussion heralding garbage can-sized pummeling.
Asphyxiation or Tongue Tied , as we hear them when we watch powerlessly as our character is either strangled or mauled and have no choice but to scream at our teammates for help. And the arrival of the horde in Final Nail or our last breaths in I am so Cold should still ring in most people's ears.
An absolute evergreen and a moment of shock for every player is the next piece that played as soon as we followed the wailing and whimpering of a little girl. She cowered in her white dress, crying and illuminated by an ominous spotlight, always at different spawn points on the map. If you got too close, Psycho Witch would kick in: The piano begins to hammer into the dissonances in best Hitchcock style, accompanied by a female choir and a whistling sound that is already giving me PTSD now that I'm listening to it again. As an angry one-woman army, a Witch could almost finish a round single-handedly. So the music mostly meant: Now it counts!
Unfortunately, that was it for the OST, whose 18 tracks can be listened to in just under 15 minutes. For me as a nostalgic gamer who has spent several entertaining hours with Left 4 Dead , listening to it was a nice blast from the past. The melodies are well done, the instrumentation is fitting and the mixture of fear-atmo vs. panic-action works. The only thing I can complain about is the length of both the score and the individual tracks - but well, they are typical horror game stingers for the most part and kept correspondingly short. Fans will be able to reminisce and newcomers will perhaps be able to understand why and how Left 4 Dead taught so many people to fear back then.
Nostalgia warning
No. | Title | Artist(s) | Ratings |
---|---|---|---|
01 | Asphyxiation | Mike Morasky | |
02 | Blood Harvest | Mike Morasky | |
03 | Blood Harvestor | Mike Morasky | |
04 | Dead Air | Mike Morasky | |
05 | Death Toll | Mike Morasky | |
06 | Death Toll Collector | Mike Morasky | |
07 | Exenteration | Mike Morasky | |
08 | Final Nail | Mike Morasky | |
09 | I am so Cold | Mike Morasky | |
10 | No Mercy | Mike Morasky | |
11 | No Mercy for You | Mike Morasky | |
12 | Psycho Witch | Mike Morasky | |
13 | Skin on Our Teeth | Mike Morasky | |
14 | Tank! | Mike Morasky | |
15 | The Monsters Within | Mike Morasky | |
16 | Tongue Tied | Mike Morasky | |
17 | Witch Roast | Mike Morasky | |
18 | Left for Death | Mike Morasky |