Far Cry 2
Shrill savannah
Instead, we're a random mercenary tasked with killing an arms dealer known as 'the Jackal'. While it may sounds similar, it felt completely different due to the lack of a good story framework. In fact (and unusually), I didn't finish the game at that time because the mission structure and hardware-hungry technology, coupled with the repetitive gameplay (weapon wear, medication management, etc.), already spoiled the fun for me. Although everything was supposed to get much, much better with Far Cry 3 , that one was still lounging as a tourist on the island beach at that time.
Genre atypically, the original soundtrack to Far Cry 2 is characterized by its more 'mature' character. Especially in direct comparison to the action approach of the first Far Cry, Marc Canham's work (known for the Driver- and Infamous-series) at times feels almost relaxing. However, the 22 pieces are not purely calming, but rather a clever translation of the music of the African continent into the video game genre, a task previously undertaken mainly by strategy games like the Civilization-series.
Generally, the score can be divided into two camps: the expectable action tracks, which literally light a fire under us, and the quieter pieces. Since the shooting frenzies, with their shrill strings (Let It Burn), sometimes remind me of BioShock Infinite , one might suspect that we also have two types of music in Far Cry 2 that are diametrically opposed – but this is not the case. Rather, it seems that Canham has taken the framework of African sounds and successfully thrown it over the Western shooter genre. In an article on the music4games website from 2008 , the composer describes his work as follows:
I would say the key to this soundtrack was rhythm. Extensively researching genuine African rhythms and building them in to my composition gave this soundtrack one of its unique flavours. However, we weren't at any time trying to make authentic African music, but to somehow shape these influences into my world of hearing things. This is most obviously heard in the action music throughout the game with all sorts of cross and poly rhythms going on, but small rhythmical motifs do crop up throughout the more story telling moments of the soundtrack.
One means for achieving this was the use of authentic African instruments such as Djembes (drums), Udus (percussion pots), and Kalimbas (plucked idiophones, google it), which presented players with an unusual soundscape. Additionally, the vocals of Senegalese singer Baaba Maal in tracks like the main theme Far Cry 2, You Carry What You Must and Speak to the Dead, and "Speak to the Dead," paired with the use of strings, contribute significantly. Particularly, the combination of the two elements makes pieces like the aforementioned Speak to the Dead and Spirits reminiscent of something out of Requiem for a Dream – unexpected but not unwelcome. For Canham, however, another point posed the greatest challenge:
Without doubt, the most challenging aspect of the soundtrack was to compose action music that the gamer would engage with that used such a small ensemble of live players — in a day when more often than not films and games rely on large orchestras or ultra-compressed beat-driven or guitar driven music to deliver power — we had six string players — and that's exactly how we wanted it to sound — raw and organic. I really appreciate soundtracks that don't conform to the norm, and although marketing departments and less creative folk may crap their pants at the thought of doing something different, it's the only way we can move an art form forward.
In line with this, there are other outliers such as Into the Illness which, to underscore the protagonist's malaria-induced delirium, comes across as almost ethereal, and Ghost in the Drug, whose strings evoke memories of Plague Tale.
All in all, it's a rather listenable adaptation of African elements that create an interesting blend of action and atmosphere, but never claims to be authentic. Just a bit like the actual game itself. Personally, I might have hoped for more 'classic' action fare that integrates better into my collection, but I must acknowledge the bold artistic decision.
Nostalgia warning
No. | Title | Artist(s) | Ratings |
---|---|---|---|
01 | Far Cry 2 | Marc Canham | |
02 | The Eyes Move Out | Marc Canham | |
03 | You Carry What You Must | Marc Canham | |
04 | Into the Illness | Marc Canham | |
05 | Let It Burn | Marc Canham | |
06 | Unleashed | Marc Canham | |
07 | Larium Dreams | Marc Canham | |
08 | Speak to the Dead | Marc Canham | |
09 | Dark River | Marc Canham | |
10 | Northern Warlord | Marc Canham | |
11 | First Morning | Marc Canham | |
12 | Eighteen Bullets | Marc Canham | |
13 | There Is Only War | Marc Canham | |
14 | Change Your Battles | Marc Canham | |
15 | The Edge of the Village | Marc Canham | |
16 | Spirits | Marc Canham | |
17 | Rage Implosion | Marc Canham | |
18 | Ghost in the Drug | Marc Canham | |
19 | The Fuse | Marc Canham | |
20 | Road from Africa | Marc Canham | |
21 | To Those Who Kill | Marc Canham | |
22 | Sign of Relief | Marc Canham |