MaybeMusic

Enemy Territory: Quake Wars

Year: 2007
Type: Gamerip
Composer(s): Bill Brown
Number of tracks: 6


Quick quake

Like with most team shooters of the 2000s, I can't say much about Enemy Territory: Quake Wars due to the lack of internet access at the time. As a spin-off of the venerable Quake-series, developer Splash Damage ventured into the realms of Battlefield and the like, offering both ground and air vehicles for the 32-player matches. A novelty for the series and its spiritual predecessor, Wolfenstein: Enemy Territory, which (surprisingly) was anchored in the Wolfenstein-series. Who would have thought? Anyway, enough internet research gathered – let's move on to the music review.

This will be brief, as it's not only a gamerip, but also a very short one. Composer Bill Brown offers us just six tracks, consisting of the main menu, two 40-second faction songs ("GDF" and "Strogg"), and three loading screen bridgers. The top scorer in my rating is "Main Menu," that with its drawn-out tones, electric guitars, and percussions at least evokes some sci-fi tension akin to Crysis 2.

Overall, there's not much to criticize – simply because there isn't much there. The music serves its purpose and, at least for me, arouses a desire for more and even a bit of interest in the game itself ... and because it's a gamerip, I can't really complain. Instead, I see the album as a little sneak peek into Brown's work, who has also contributed to Quake II, Command & Conquer: Generals and The Lord of the Rings: Battle for Middle-earth among others. Especially the quality of the latter is known to me, and I've also mentioned before in my review of Tom Clancy’s Rainbow Six , I would like to hear more from this talented man. Well, maybe next time!


Nr.TitleInterpret(en)Ratings
01Main MenuBill Brown44/5
02GDFBill Brown33/5
03StroggBill Brown33/5
04Load 1Bill Brown22/5
05Load 2Bill Brown33/5
06Load 3Bill Brown22/5

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