MaybeMusic

Age of Empires

Year: 1997
Type: Gamerip
Composer(s): David Rippy; Stephen Rippy
Number of tracks: 13


A glorified past

This is the music review of
The Rise of Rome (1998).

I've been putting off writing this review for a few weeks now. I don't know why, but I didn't feel like I could have written anything informative or adequate. Anyone who has read a few of my texts will have recognized that they follow a certain pattern in their structure: Game, Soundtrack, Conclusion. In one of my first reviews, the one for Anno 1602, I couldn't follow this pattern because everything is so closely interlinked in my experience. The game itself forms the soundtrack, the soundtrack forms the game and the nostalgia holds everything together.

Anno 1602 was one of the first games I ever played and therefore has a very special place in my heart. Similarly, Age of Empires, ended up being the first game to cause a clash between me and my parents - something that was to be repeated for much of my childhood. AoE was 'too brutal' for little Mattis back then; an assessment that was entirely appropriate based on the information about games at the time. But, of course, little Mattis thought differently and therefore every minute he was allowed to spend with this game was a pure bliss.

As a result, I probably saw the installation screen of Age of Empires more often than any other game. Even that was a lot of fun, as the various units moved across the screen in a silent parade. I was never particularly good at the game, as I always wanted to reach every age, research every technology and build every unit. Where childish skill failed, the good old cheats came to the rescue, adding tons of gold and food to my account while futuristic soldiers and bazooka babies whizzed across the map. And thanks to the great graphics at the time and the animated intro, I became interested in antiquity - something that has stayed with me to this day.

While these experiences were etched into my brain, there was the soundtrack blasting in the background. It's the music that still makes me want to start the installation setup again, watch the intro and then start the game full of enthusiasm, only to realize that it is simply too dated. In fact, I briefly considered buying the remaster, but the test videos were enough for me to realize that I wasn't longing for Age of Empires but for the feeling of that time.

Fortunately, the memories come flooding back every time I hear the soundtrack by the brothers David and Stephen Rippy - or the Gamerip, since this is 1997. When The Hunt plays in the main menu, I remember exactly what it looked like: an elephant with a red howda rearing up, hit by several arrows and spears, while in the background fires engulf a marble acropolis and light up the gray-black sky in bright red. Simply because I stayed in the menu so often back then to listen to the synth drums. Even today, the sounds of the soundtrack still give me goosebumps and that makes it something that defies my descriptive abilities. When I hear The Capture , the image of a fleet of galleys rowing to the landing assault to the steady beat of the drums automatically comes to mind - something that someone who has not experienced the game simply cannot comprehend.

Looking at the initial comparison again, you'll notice that almost all Anno 1602 titles get 5 stars, while Age of Empires lands at an average 4. The business simulation is simply better at captivating with individual tracks, whereas here there is simply a lot of background music. Nevertheless, I wouldn't want to decide which score I would never be allowed to listen to again. And that's why this review is entirely pointless, because I'm not trying to explain or evaluate a score, but a part of my past. But perhaps someone who has experienced the game too can relate to my assessment. Perhaps one of the people reading this will feel motivated to listen to the score. In any case, these songs shall remain at the top of my hit list for a very, very long time, yet I understand anyone feeling just as clever as before this article.


Nostalgia warning

The rating of the individual tracks is purely subjective and clearly colored by my own experience with the game. You can find out more in the article About Nostalgia.

No.TitleArtist(s)Ratings
01Age of EmpiresDavid Rippy; Stephen Rippy55/5
02Sick Sate RittimDavid Rippy; Stephen Rippy55/5
03Fretless SalsaDavid Rippy; Stephen Rippy55/5
04Polyrhythmic PongDavid Rippy; Stephen Rippy44/5
05String Attack!David Rippy; Stephen Rippy55/5
06Medieval MelodyDavid Rippy; Stephen Rippy55/5
07The Old One SleepsDavid Rippy; Stephen Rippy44/5
08Slow and SpaciousDavid Rippy; Stephen Rippy44/5
09The Capture (Wally)David Rippy; Stephen Rippy55/5
10The Journey (Rain)[Alternate]David Rippy; Stephen Rippy44/5

Year: 1998
Type: Gamerip
Composer(s): David Rippy; Stephen Rippy
Number of tracks: 12

The Rise of Rome

The Rise of Rome ist ein Addon zu Age of Empires The Rise of Rome is an add-on to Age of Empires and, to be honest, I have no idea if I've ever played it. But since a lot of songs I know appear in this gamerip that were missing from the main game, I probably have. Again, there's basically nothing I can tell you that will make you feel what these tracks trigger in me.

And while the gamerip of the main game contains a lot of 'boring' ambient songs, The Rise of Rome die ganzen geilen Klassiker drin: Sick Sate Rittim mit seinen Rasseln und den rhythmischen Wummern der Trommel klingt herrlich archaisch, Fretless Salsa mit den Organs nach Party. String Attack! klingt genau danach, einem Angriff der Geigen, die ein dramatisches Gemetzel passend unterstreichen. Und Medieval Melody ist eben eine (mittelalterliche) Melodie, die einfach Spaß macht beim Zuhören. Von mir eine (un-)klare Empfehlung für jeden, der es auch durch den Artikel zum Hauptspiel geschafft.

No.TitleArtist(s)Ratings
01Age of Empires: The Rise of RomeDavid Rippy; Stephen Rippy44/5
02Tango Alpha BravoDavid Rippy; Stephen Rippy44/5
03Polyester JammyDavid Rippy; Stephen Rippy33/5
04Hyman's WrathDavid Rippy; Stephen Rippy33/5
05Slow and Spacious [Mix 2]David Rippy; Stephen Rippy44/5
06Mean [Ain't No Hip-Hop in Tha House Mix]David Rippy; Stephen Rippy33/5
07Medieval Melody [Mix 2]David Rippy; Stephen Rippy44/5
08Sh'WashaDavid Rippy; Stephen Rippy33/5
09CrawlyDavid Rippy; Stephen Rippy33/5
10Fretless Salsa [Mix 2]David Rippy; Stephen Rippy44/5
11Bigelow's BungalowDavid Rippy; Stephen Rippy33/5

One Comment

  • Master of the Muhniverse

    Wolololo

    Vom Kleinen Begehrt,
    Von Eltern Verwehrt
    Im Rückblick verklärt
    Und dennoch bewährt
    Hojohojo
    Kampagne – bekehrt

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