composers

The unsung heroes

Like pretty much every artistic profession, that of the composers is a very delicate and sometimes thankless one. For many people (myself included), the atmosphere of a game, a movie or even a series often stands or falls with the music. The composer must not be too experimental so that his creation does not distract from the actual entertainment product. But it must also not be too formulaic, otherwise it could be accused of being one-dimensional; in short, every track has to fit in perfectly with what is being shown in order to be memorable. And if it can also inspire without the visuals, then, indeed, we can speak of an excellent score.

It should be clear that this doesn't always work out. And it's no secret that not every amateur filmmaker becomes a Steven Spielberg. But the soundtrack in particular, with its sequencing and small parts, offers the chance for a jewel amidst the mud - or at least to a somewhat precious nugget. That's why you can find an overview of all the composers and their works that I have reviewed on this page here.

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There are currently 12 names in this directory beginning with the letter D.

Dikiciyan, Sascha
2006 – Dark Messiah of Might and Magic
2009 – Borderlands
2010 – Mass Effect 2: Kasumi – Stolen Memory
2011 – Mass Effect 2: Arrival
2012 – Borderlands 2
2012 – Mass Effect 3
2012 – Mass Effect 3: Extended Cut
2012 – Mass Effect 3: From Ashes
2012 – Mass Effect 3: Leviathan
2012 – Mass Effect 3: Omega
2013 – Mass Effect 3: Citdal




Dynamedion
2006 – The Guild 2
2006 – SpellForce 2: Shadow Wars
2007 – SpellForce 2: Dragon Storm
2008 – Sacred 2: Fallen Angel
2009 – Sacred 2: Blood & Ice
2009 – Anno 1404
2011 – Anno 2070
2014 – Sacred 3
2015 – Anno 2205
2021 – Age of Empires IV
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