Heroes of Might and Magic III: Armageddon’s Blade

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Heroes of Might and Magic III: Armageddon’s Blade

Composer(s): Paul Anthony Romero, Rob King

3,5 / 5

Get-it-don

I don't want to keep you long with this review of Heroes of Might and Magic III: Armageddon’s Blade . I haven't played it, nor are there any significant changes to the main game - neither in terms of content nor music. Nevertheless, it always makes me a little sad when I read the word "addon", because it reminds me of a time when games were conceived as a holistic entertainment product and not as time-wasters that dangle a carrot in front of your nose for as long as possible.

That's why I'm going to do the exact opposite and keep it short: the music is more of the same. Anyone who thought to themselves with Heroes III : "Wow, that sounds nice, I wish there was more of it" will get their money's worth with Armageddon’s Blade . The gamerip offers nine tracks, including the atmospheric Campaign-themes, the old-school City (Conflux)Paul Anthony Romero, Rob King3 for the new faction, as well as my personal highlight, Campaign Theme XIPaul Anthony Romero, Rob King5, that brings some aristrocratic feel with its dominant strings and brings me to the soundtrack of Assassin’s Creed Unity , for example.

01
Campaign Theme (Armageddon's Blade)
Paul Anthony Romero, Rob King
4 02:20
02
Campaign Theme (Dragon Slayer)
Paul Anthony Romero, Rob King
4 00:57
03
Campaign Theme (Dragon's Blood)
Paul Anthony Romero, Rob King
3 00:56
04
Campaign Theme (Festival of Life)
Paul Anthony Romero, Rob King
3 00:48
05
Campaign Theme (Foolhardy Waywardness)
Paul Anthony Romero, Rob King
3 00:53
06
Campaign Theme (Playing with Fire)
Paul Anthony Romero, Rob King
3 01:10
07
Campaign Theme X
Paul Anthony Romero, Rob King
3 01:10
08
Campaign Theme XI
Paul Anthony Romero, Rob King
5 01:41
09
City (Conflux)
Paul Anthony Romero, Rob King
3 01:23

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