We Happy Few
Wasted potential
In other words: the game had me after the first trailers. Despite the mixed reviews, I bought We We Happy Few, in the hope that I could side with the writers of praise. But after the euphoria of the cool opening, in which Arthur doesn't take his Joy for once and witnesses his colleagues eating a dead rat instead of a candy-filled piñata in a pill-fuelled frenzy, after a few hours I was already out of steam.
I liked the style, the synchro, the story outline and the aesthetics of the whole thing - but unfortunately not the game that went with it. The pill mechanic, which was initially a cool gimmick, became annoying after a short time due to the survival aspect. The looting and crafting seemed contrived and I don't need to explain how I feel about rogue-likes again. In general, I would have preferred the semi-linear narrative of a Dishonored 2 or Thiefs instead of the open world. In addition, there were numerous bugs that allowed you to bypass both the stupid AI and the game world and get into areas that you weren't supposed to visit.
So in the end, I largely satisfied my explorer's instinct by figuring out how to exploit the weaknesses of We Happy Few instead of playing it the way it wanted to be played. Because when a game throws me into a world with the premise that my character is seeing it for the first time without rose-colored glasses, I naturally want to see everything. And when there are artificial barriers, such as crafting limitations, that only serve to force me down the path of the story, it annoys me.
Consequently, We Happy Few ended up on the actually quite small pile of games that I a) bought and b) didn't play through. Call it gamer pride, a deliberate waste of time or defiance: I usually try to finish the food I've started. To continue this metaphor, I couldn't avoid the gag reflex when playing We Happy Few . I wondered if I'd feel the same about the soundtrack?
The OST is by Nicolas Marquis, who has barely made an appearance in the video game soundtrack genre to date. That doesn't necessarily mean anything, but he won't make his stamp with We Happy Few either. The fact that this is not necessarily his fault is due to the setting and tone of the game. The overdrawn characters, who eke out an existence in this contrasting world of over-the-top, punch-me-in-the-face-man-I'm-tickled-pink mood and the dark and bitter reality of war, hardly offer any space for the soundtrack to be based on them.
Instead, Marquis does the expected and limits himself to background music and scene accompaniment, but leaves out the motif work. The score transports us back to the 60s, the era of the swinging sixties and the mushroom trip turned into music, only complete with the in-game band The Make Believes, who offer okay 70s surf rock (Dead of Winter, Out of the Blue, Georgie Joy). Anyone with a penchant for electric pianos (House of Curious Behaviours) or shopping mall music (Joy and a Happy Face) will definitely be able to doze off happily with this.
In addition to these positive tunes, as we know them from Noone Lives Forever or the Sam & Max games, the 48 tracks naturally also include the 'reality part'. Due to the story, this tends to appear at the end of the OST and unfortunately falls into the category of meaningless. Marquis tries to create the atmosphere of a thriller here, as in Suspect on the Loose and The Ratholm Fog, for example.
'Tries', mind you, because it lacks the highlights, the emotions that break up the suspense like a jumpscare. Hamlyn a Seaside Town, Military Camp and Train Station are nice, but don't go beyond that. It may have been the composer's intention to make this world as oppressive as possible - if so, he has succeeded. In general, the pieces we hear in the reality setting seem as if we are experiencing them through a pillow.
Consequently, there are also few action tracks, and even pieces like Angry Mushrooms or Last Legs seem rather tame. I would have liked a little more courage and drama here, because the contrast between pill trip and fight for survival is actually full of potential. And Garry Schyman had already shown eleven years earlier with his work for BioShock how a dystopia with its light and dark sides can be stylishly staged.
Due to the strict focus on the monothematic, good and bad, heaven and hell, the score degenerates into a uniform mishmash. And that's a shame, because the scenario would have offered so much scope for individual highlights to break out of the sea of uniformity and raise the overall composition to a new level. As it is, the music falls short of my expectations, which in turn suits We Happy Few very well. Unfortunately.
Nostalgia warning
The rating of the individual tracks is purely subjective and clearly colored by my own experience with the game. You can find out more in the article About Nostalgia.
No. | Title | Artist(s) | Ratings |
---|---|---|---|
01 | Dead of Winter | The Make Believes | |
02 | Out of the Blue | The Make Believes | |
03 | Lalala | The Make Believes | |
04 | Smiling Crime | The Make Believes | |
05 | Zombieland | The Make Believes | |
06 | When Youre Gone | The Make Believes | |
07 | Georgie Joy | The Make Believes | |
08 | Wellington Wells Broadcast Corporation | Nicolas Marquis | |
09 | Dead Chuffed | Nicolas Marquis | |
10 | House of Curious Behaviours | Nicolas Marquis | |
11 | Lovely Day for It | Murray Lightburn | |
12 | Suspect on the Loose | Nicolas Marquis | |
13 | Parade District | Nicolas Marquis | |
14 | The Garden District | Nicolas Marquis | |
15 | Hamlyn a Seaside Town | Nicolas Marquis | |
16 | Brassed Off | Nicolas Marquis | |
17 | Dead Chuffed - Dazed and Confused | Nicolas Marquis | |
18 | Everything Will Be as Right as Rain | Nicolas Marquis | |
19 | Joy and a Happy Face | Nicolas Marquis | |
20 | On Cloud Nine | Nicolas Marquis | |
21 | Enlightenment Is Found in Mushrooms | Nicolas Marquis | |
22 | Angry Mushrooms | Nicolas Marquis | |
23 | Wellington Wells Anthem | Nicolas Marquis | |
24 | Military Camp | Nicolas Marquis | |
25 | Jubilator Music | Nicolas Marquis | |
26 | The Bobby Song | Nicolas Marquis | |
27 | The Church of Simon Says | Nicolas Marquis | |
28 | Notes of Distraction | Nicolas Marquis | |
29 | Lift to the Executive Committee | Nicolas Marquis | |
30 | Suspicious at the Jumble Sale | Nicolas Marquis | |
31 | The Plague Shelter | Nicolas Marquis | |
32 | Are They Sleeping | Nicolas Marquis | |
33 | Overdose and Crash | Nicolas Marquis | |
34 | Last Legs | Nicolas Marquis | |
35 | Victorias Abdelazer | Henry Purcell | |
36 | Welcome to Wellington Wells | Nicolas Marquis | |
37 | Sunny Day | Nicolas Marquis | |
38 | Garden District Reprise | Nicolas Marquis | |
39 | Joy and a Happy Face Reprise | Nicolas Marquis | |
40 | Whos Up for Simon Says | Nicolas Marquis | |
41 | A Seaside Town Reprise | Nicolas Marquis | |
42 | Train Station | Nicolas Marquis | |
43 | The Ratholm Fog | Nicolas Marquis | |
44 | Sunny Day - Down and Out | Nicolas Marquis | |
45 | Department of Science | Nicolas Marquis | |
46 | Ollies Defense | Nicolas Marquis | |
47 | Fighting for Joy | Nicolas Marquis | |
48 | Arthurs Escape | Nicolas Marquis |